Hideo Kojima was chatting with the Glixel the purpose of Death Stranding, a game that since the release of the first trailer has become almost a phenomenon of worship. Or was not the genius of Kojima behind the process…
The person responsible ensures that Death Stranding will not be a horror game, and even admitted that will feature some humor to the mix. All because this is a good way to handle the pressure of a game that will be a long one.
“I Confess that I do not have a mindset particularly bleak. Death Stranding is not a horror game, but I wanted to make something that was unique and that you hadn’t seen before. Something with a slope more artistic. I’m not in any way to pursue the dark side of the game”, he revealed.
“humor is a very important aspect to my games. Death Stranding is a big game, that prints stress on the player and forces him to go all sorts of places and situations. Humor is important to ensure that the player enjoys the transitions. Hence we have humor in this game, but to a degree certain to not ruin the setting. Will be used at an appropriate level,” he explained later.
Although the secret has to be the soul of the business, Kojima took that Death Stranding will have an open world and will feature an online component.
Highlight the end to a information already known but very relevant – the game engine used is the same that powers Horizon Zero Dawn, the Decima, the Guerrilla Games. Comes there a lot of quality on the way!
Follow the Record Gaming on Facebook – https://www.facebook.com/RecordGamingPT
Send your questions to – joaoseixas@record.pt
No comments:
Post a Comment